Monday, April 17, 2017

Reading Notes: Andernsen Fairy Tales Unit, Part B


(Little Mermaid (1937) by Ivan Bilibin, taken from Wikimedia Commons)

Vivid descriptions by the five mermaid sisters. A fascination with a world they delight in observing, yet cannot take part in due to their nature as sea creatures.

Not only that, trying to partake in it appears to hurt more than it helps, as our little mermaid ends up with more sorrows than comforts after saving a life whom she cannot stand beside on dry land.

Now that's interesting, mermaids live around 300 years, yet their souls degrade into dust after death. Contrasting, while humans live a much shorter life period, their souls persist from the body when they die.

Little mermaid forbidden from even thinking of being something other than what she already is due to social customs. Sounds very similar to how people assign a label to something, and become uncomfortable when notions or elements of subjects labeled go beyond the comfort zone.

Why does the Sea Witch live in such a decrepit place, made out of bones and laden with gray sand? And how is she so perceptive to the little mermaid's request? It's said the little mermaid feared her ever since she was a child. Is there some implied history between the kingdom and the Sea Witch?

Well, she decided to accept the Sea Witch's help quite quickly. Imagine if you were caught between two worlds. Both with their own wonders and tragedies. Which would you choose? What would you be prepared to give up? Can you even make such a decision in the first place?

What if it were not the mermaid who made the decision to transcend the border between the worlds of land and sea? What if it were the prince who paid the price to go below the waves?

The idea of exploring the boundaries between forms and the world around them is an interesting idea. What form could a person take that drastically affects perceptions in the world around them?

Bibliography

Mythology & Folklore: Andersen Fairy Tales Unit, stories written by Hans Christian Andersen

Reading Notes: Andersen Fairy Tales Unit, Part A

(Illustration of The Little Match-Seller from Fairy tales and stories (1900) by Hans Christian Andersen, Illustrated by Hans Tegner, taken from Wikimedia Commons)

The Princess and the Pea enforces vague tests about how a princess should behave, failing to realize that someone could just as easily fake their reaction. Not to mention there is conduct for how a princess should behave.

I suppose the message to be learned from The Emperor's New Suit is that the clothes make the man...

The Brave Tin Soldier yearns for something he cannot have due to his existence, and thus must brave incredible odds to achieve his dreams after falling out of a windowsill, separated from the paper ballerina doll he loves. This theme intrigues me.

Another theme: as long as you have a wish in your heart, and seek and pursue it with unyielding conviction, you will most certainly find peace. Even if that peace is bittersweet, as in the case of the Tin Soldier and Paper Ballerina...

The Wicked Prince is a vivid and fantastical tale about an abusive, deluded ruler who tries to play God. Two ideas sparked in my mind from this: What would you do if you were granted the power of a god? And what is left for a king after his subjects have abandoned his kingdom?

The floating ship is a magnificent sight for how short-lived and gaudy it is. It also brings to mind the Greek mythology figure Icarus, who flew too high pursuing the sun, causing his wings to burn up.

The Little Match-Seller, in which when a star falls, it is a apparently a sign that someone is dying. For some reason I've had the stars on my mind while reading this.

Stars and earth actually go well with this sense of division in The Wicked Prince and The Brave Tin Soldier. The earth cannot reach the star because of how cold it is to be unable to sustain life, as well as the natural bounds of gravity. The stars cannot reach the earth because of their heat, and objects capable of doing so burn up in the atmosphere...

A tragic sight: the little girl dying in the freezing cold on the last night of the year, while she accepts her fate peacefully upon seeing her grandmother, knowing her suffering would end.

Bibliography

Mythology & Folklore: Andersen Fairy Tales Unit, stories written by Hans Christian Andersen

Wednesday, April 12, 2017

Week 12 Story: Role Played

 (Disneyland – Fantasmic – New Fire Breathing Dragon uploaded to Flickr by user fortherock, no changes made, used under Creative Commons License)

"WROOOOOOAAAAAAAAAHHHHHHHHRRRRRR!!!"

A classic set-up: glistening gold in plain sight; staggering scaled sentry blocking the way; a duo of daring heroes backed against stone walls. A searing stream flows from the dragon’s maw.

The archer bounds skyward off the stones away from the flames, his tattered brown cowl and cloud grey leather a blur, blazingly drawing his bow to wedge arrows in the dragon’s wings.

Taking advantage of the beast’s grounded state, she makes her move: raging red locks fly atop a warrior clad in fur-lined leather, rampaging at the dragon with axe held high, firmly driving it into the dragon’s skull with finality.

The dragon’s writhing and wailing echoed until it dropped dead, leaving its slayers to silence…

<<VICTORY!>>

EXP: 250’000 <<Level Up!>>

GOLD: 50’000

“Hell yeah! That’s how we roll!”

Whooping and hollering erupted from the bedroom of a teenage girl clad in a tank top and jean shorts, a shaggy mop of brown hair atop her head as she shouted celebration over her computer's keyboard.

Such was part of the Blair Mallory’s everyday routine; she was different from other high school girls: rowdy, active, and energetic due to growing up with an ex-heavyweight boxer for a father. Unfortunately, this made her a magnet for ill gossip and isolation, making her somewhat confrontational and crass. Temper loose and prone to trouble, Blair needed an outlet not inclining to punching someone.

That’s where Pendragon Online came in. With high fidelity audio and visuals, as well as visceral and high-octane fantasy gameplay, brandishing the axe alongside her partner as Faris Bloodworth became the perfect release.

Starting out three months ago, Blair had no grasp of the intricate character class system and forging mechanics, until she met an archer known by the username “Skyler Pierce.” He taught her from the ground up. The two developed a firm camaraderie. The two remain in a party to this day, taking quests and taking names.

“Man… Well, I’d better get to school.” Blair sighed, clacking on the keyboard to chat with her partner. “But first…”

[Faris Bloodworth: Got class. Comin’ out for PendraCon?]

[Skyler Pierce: You bet! See you there?]

[Faris Bloodworth: Yeah! 3 p.m. at Spearpoint Fountain!]

[Skyler Pierce: 4:00 p.m.; registration, remember?]

[Faris Bloodworth: I forgot lol. See ya then!]

The two knew each other lived in the same county, but this was the perfect opportunity to finally meet since PendraCon’s venue was close by this year. Excitedly energized, the tomboyish gamer logged out, snatched her bag and hoodie, and bolted out the door to school.

Classes came and went like airborne arrows. They all blurred together for Blair – partly due to her excitement and as classes tend to do naturally – eventually bells let out for lunch, along with her favorite person to pester…

“Heeeeyyyy, Greggy!”

“Oh, God…

“Got yer head in those algor-whatzits again?”

“Algorithms.”

“What? Do ya think I’m stupid or somethin’?”

“… Talking with you is pointless…”

Garbed in a dress shirt and jeans, Greg Tyson sat his brunette-topped, slim frame at the same spot every day to eat lunch. Face aloof with black-rimmed glasses, fiddling with his laptop. Not the ‘fun parts’ of it, as Blair eloquently put it. Every day.

Both didn’t know why they bothered; they ended up hating each other by the end of their “conversations” anyway.

“Wimpy asshole…”

“Annoyingly loud…”

“Know-it-all techie…!”

“Blindly raging…!”

“Prick!”

“Nuisance!”

Thankfully, the bell always brings out a ring before their mental berating becomes physical.

Blair couldn’t remember what happened next; before she could care, the 2:20 p.m. bell chimed and she was joyously jaunting out the door to the civic center where PendraCon would take place for the weekend’s duration.

After the rigor of registration, she received her con badge and shyly set off for Spearpoint Fountain. All badges displayed the attendant’s character and username per the registration process, but that did nothing to lessen her anticipation.

Come 4:00 p.m., two people arrived.

“What are you doing here?!” Both Blair and Greg exclaimed.

The answer arrived instantaneously. Both glanced at the badges around their necks, and shock overtook the two.

“Skyler?!” “Faris?!”

Half an hour the two players sat on opposite sides of a fountainside bench, awkwardly averting eyes, utterly beside themselves with uncertainty, tongue-tied for a response.

Bloodworth’s player broke silence first. “I…didn’t know ya played Pendragon…”

“Yeah…” Pierce’s player responded. “About six months, now. No one else in school liked…the ‘boring parts’ of computers, so I thought… Maybe just…let that stress out a bit.”

Like bearing the strike of her own axe, Blair’s head heaved guiltily. The steel-cold sting catapulted Blair to her feet to turn at Greg.

“I’m sorry!”

Like taking an arrow to his blind spot, Greg gaped gobsmacked at Blair. “Huh?”

“I-I mean…! Me too! I’m…so angry all the time…! So, I…needed a stress-reliever without cavin’ someone’s skull in.” Blair stammered. “It worked… Even made a friend… And… And I acted so dickish to him! I’m sorry! I-”

“Whoa! Whoa! Hey… Calm down…” Skyler’s player exclaimed.

Bloodworth’s player froze in place.

“I think…” Greg chuckled shyly. “We both kind of acted like idiots.”

Blair soon echoed his chuckle. “Yeah… I guess we kinda did…”

The two absorbed the strangeness of the situation for about ten more minutes.

“So, what now…?” Greg asked.

“I-I dunno… I’m kinda wiped, honestly.” Blair muttered.

“You? Wiped? That’s a first.” Greg snickered.

Blair smirked back. “Oh, bite me. We both had a long day.”

“I don’t know…” Greg trailed teasingly. “I think I still have energy to make that Dread Sorcerer quest before-“

“Oh, hell no!” Blair shouted. “Yer crazy doin’ that without a partner!”

“Then I’m counting on you to not drop your axe on me in your sleep, Bloodworth.”

“Then you better hope a stray arrow doesn’t hit me in the shoulder, Pierce.”


The dynamic duo of adventurers smiled satisfied over the triumph of battle. This is what they lived for: the glory of combat, riches beyond comprehension, and friendship forged stronger than any armor.

Author's Note

It's "Ah-ha!" ideas like these that make me realize I really love writing. Most
of what I've been writing lately has felt like that, but this was the first idea where I feel like I'm realizing that fact.

The journey of Britomart is littered with situations laden with the theme of mistaken identities, such as the climactic duel between Britomart and Artegall, where both reconcile  their flaws and accept their love for each other despite the seemingly deceitful nature of their disguises. The tales are also littered with the typical Celtic fantasy that's so famous.

Mistaken identities reminded me of the potential of such misunderstandings in Massively Multiplayer Online Role-Playing Games, and those reminded me that many have Celtic fantasy influence, and so the idea flowed: our Britomart and Artegall, Blair Mallory and Greg Tyson, are socially-awkward teenagers who make themselves and their friendship little stronger after such a misunderstanding. The angle in the original story was love, but I noticed a lot of romantic elements in my previous stories, and so decided to mix it up by baring it down to friendship instead.

These two characters were constructed to be opposites and also parallels. Blair and Greg's names contain meanings with positions  to mimic their characters. "Blair" from "battlefield" and "Mallory" from "unlucky" for Blair's up-front public persona and unfortunate social status. "Greg" from "watchful" and "Tyson" from "firebrand" for Greg's detail-oriented and apprehensive nature, but with an inner resilience.

The game aspects of this write-up were some of my favorite additions, due to being able to get creative with fonts and symbols. Even our protagonists' character classes were created to reflect them as people: Faris Bloodworth is a warrior, and Skyler Pierce is an archer; a warrior does optimal damage up in the enemy's face, while archers would prefer to tackle a conflict from a distance; both complementary to their roles, yet total opposites of each other; and both often bear paltry defensive stats, which perfectly reflects their insecurities.

For loving the idea in the first place, the plot is what drove me mad: there were a few directions I wondered about taking these characters, but many either wouldn't fit with the ACCURSED CHARACTER LIMIT or just seemed unnatural to me. In the end, this seemed like the best direction under the pressing businesses I'm under at the moment, but I still can't help but feel like this could've been even more... Hopefully you guys like something about it.

Bibliography

Mythology & Folklore Faerie Queen - Britomart Unit, stories taken from Stories from the Faerie Queene by Mary Macleod